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Instance Functions

Function Name Description
addEventListener(type:Int, func:Listener, options?:EventListenerOptions):Void
addForcedTarget(entity:Entity):Void
addTarget(entity:Entity):Void
addTimedTarget(entity:Entity, length:Int):Void
addTimedTargetPoint(point:Point, length:Int):Void
deleteForcedTarget(entity:Entity):Void
deleteTarget(entity:Entity):Void
deleteTimedTarget(entity:Entity):Void
deleteTimedTargetPoint(point:Point):Void
getBackgroundContainer():Container
getBackgroundContainers():Array
getForegroundContainer():Container
getMode():Int
getParallaxSprites():Array
getViewportHeight():Float
getViewportWidth():Float
getX():Float
getY():Float
getZoomScaleX():Float
getZoomScaleY():Float
hasEventListener(type:Int, func?:Listener):Bool
horizontalShake(intensity:Float, duration?:Int, frequency?:Float, waveType?:Int, decayType?:Int, customWaveSamples?:Array, customDecaySamples?:Array):Void
isDisposed():Bool
removeEventListener(type:Int, func:Listener):Void
setBackgroundOffset(index:Int, x:Float, y:Float):Void Adjust a background container's view body offset. Useful for creating automatic scroll.
Parameters:
- index - Index of the background to offset
- x - X offset
- y - Y offset
setMode(mode:Int):Int
shake(intensity:Float, duration?:Int, frequency?:Float, waveType?:Int, decayType?:Int, customWaveSamples?:Array, customDecaySamples?:Array):Void
verticalShake(intensity:Float, duration?:Int, frequency?:Float, waveType?:Int, decayType?:Int, customWaveSamples?:Array, customDecaySamples?:Array):Void