GameObjectEvent class represents events that occur within a GameObject
Static Variables
| Field Name |
Type |
Initial Value |
Description |
| ABSORBBOX_CONNECTED |
Int |
n/a |
|
| ABSORBED |
Int |
n/a |
|
| COUNTER |
Int |
n/a |
|
| DAMAGE_UPDATED |
Int |
n/a |
|
| ENTER_HITSTOP |
Int |
n/a |
|
| ENTER_HITSTUN |
Int |
n/a |
|
| EXIT_HITSTOP |
Int |
n/a |
|
| EXIT_HITSTUN |
Int |
n/a |
|
| GRAB_DEALT |
Int |
n/a |
|
| GRAB_RECEIVED |
Int |
n/a |
|
| HITBOX_CONNECTED |
Int |
n/a |
|
| HIT_DEALT |
Int |
n/a |
|
| HIT_RECEIVED |
Int |
n/a |
|
| LAND |
Int |
n/a |
|
| LEFT_GROUND |
Int |
n/a |
|
| LINK_FRAMES |
Int |
n/a |
|
| PROJECTILE_CREATED |
Int |
n/a |
|
| REFLECTBOX_CONNECTED |
Int |
n/a |
|
| REFLECTED |
Int |
n/a |
|
| SHIELDBOX_CONNECTED |
Int |
n/a |
|
| SHIELD_HIT_DEALT |
Int |
n/a |
|
| SHIELD_HIT_RECEIVED |
Int |
n/a |
|
| SPIKE_RECEIVED |
Int |
n/a |
|
Static Functions
| Function Name |
Description |
| constToString(value:Int):String |
Translates constant to a user-readable string. |
Instance Variables
| Field Name |
Type |
Initial Value |
Description |
| data |
IGameObjectEventData |
n/a |
|