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Instance Variables

Field Name Type Initial Value Description
color Int 0 Specifies the color of shadows for this layer
foreground Bool false Specifies whether this shadow layer should be placed directly adjacent to to the foreground layer or background layer.
id String null Identifying string for this shadow layer for targeting with a shadow light source.
maskAnimationId String null The name of the animation that contains the mask for this shadow layer
maskSpriteContent String null The content id path of the mask sprite to load for this stage shadow layer